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Beyond the effort is the knowledge and truth
Colegio de bachilleres plantel 03 Escarcega, Campeche.
Ingeniero en Sistemas Computacionales.
Facultad de Ingenieria, Universidad Autonoma de Campeche.
self-taught Game development using Unity3D, Maya, Blender, Quixel, Substance, Zbrusha among others; focused on game prototypes and interactive experiences.
self-taught AR and VR development focused on games and experiences user oriented, using Oculus Go, Oculus Quest and Mobile devices.
self taught Kotlin development for mobile apps
I have had the privilege to work in these great companies.
At Realform studio, video game development is taught to people whose interest is to create interactive projects and interesting portfolio assets, to companies we provide the service of teams trained in interactiveness and game development, and software maquila
As a Multimedia programmer ninja these are my skill set at you service.