realformstudio.com

Hello
My Story

I have been in contact with videogames since “Alley Cat” game, for the IBM PC came out, and thanks to my father who introduced me into the computing world, since that I have always wondered how games are done, and what is behind of them.

Been playing almost 30 years, and watching the evolution of consoles, games and how interactivness has become part of our lifes through diferent media.

For me, being able to play videogames and enjoy different types of interactivity means expand my world and let open the door to my childhood imagination.

Please feel free to get in contact connect to discuss, talk debate or share anything related to your project and development opportunities

ProfeChaz
Ivan "Chaz" Medina

Ing. Andres Ivan Medina

XR developer for immersive experiences, 3d generalist animator, modeller, mobile developer, pizza and video games lover.

Can I help you with your project?

Games playing:

◦Syphon filter (10 time)
◦Medal of Honor: Above and beyond
◦Resident Evil 4 VR
◦Starfield​

 
 

 

 

Portfolio

Game development

UI Game

RacerZ: The Jacko Lantern chapter race

Jacko Lantern,  has declare the halloween as day of great festivity in Junkyard city, and all the RazerZ are invited to probe who is the fastest monster alive, or maybe not so alive.

The player will be able to drive different kind of cars with different skills, and all of them will be served by the great team of brainy-less zombies of the Junkyard Workshop.

Game platform: Desktop

Features and gameplay(INTENDED FOR):

  • 8 different cars
  • 3 different skills per Racer
  • 8 different Roads
  • Comedy animations
  • Bad jokes and meme references

Technical stuff:

Engine: Unity3d

Programming language: C#

3D modeling and animation software: Maya LT

Sculpting: Zbrush

Texturing: Substance + photoshop + Affinity designer

Sound: edited and mixed using: Audacity

Keyboard

A – D left right steering

W: Accelerator

S: Brake Shift: Booster

1, 2 ,3 skill trigger

Mighty Rage of Xibalba: The Lost blood stone

In the down of times, the old Itza people were granted with a stone of mighty powers, but dark forces were watching from the realm of shadows , the ruler of Mitnal,  the first dead, want it and will do anything to get it a drown the world in the shadows.

In this  third person adventure game, as a little kid  character from the Itza people, player will have to recover from the entrails of the mitnal the stolen stone to recover, solving puzzles and fighting against all the none dead with different skills, tools and weapons

Game platform: Desktop – mobile

Features and gameplay(INTENDED FOR):

  • Dungeons and caves in the mitnal realm
  • Bow and arrow action
  • fast mayan sword action
  • puzzle solving

Technical stuff:

Engine: Unity3d

Programming language: C#

3D modeling and animation software: Maya LT

Sculpting: Zbrush

Texturing: Quixel + photoshop + krita

Sound: edited and mixed using: Audacity

Keyboard

A – D left right steering

W: Accelerator

S: Brake Shift: Booster

1, 2 ,3 skill trigger

3D Modeling

Games concept and Sketching